Video Clip
Fire VFX
Been deep in the Zelda mood for a while. So I've been working on this environment based on Dodongo's Cavern from Ocarina of Time. This has been a breath of fresh air to create an environment from the ground up. It granted me the time to learn Unreal Engine and other skills like baked lighting and some VFX. Had a lot of fun making this and being the catalyst for more environments to come. Hope you enjoy. :)
Sculpted in ZBrush
Retopo in Maya
Textured in Substance Painter and Photoshop
Lit and rendered in Unreal Engine